You use your mythic powers to power your bond with your animal companion. Benefit: You may now apply an additional animal foci to both herself and her animal companion.
f15fc8d6b2cd495d8977bf99e6176d1d
MythicAnimalFocus
Your negative energy is no longer affected by common limitations.
Benefit: Whenever you cast an inflict wounds spell or another harming spell, it becomes reach as though using the Reach Spell feat. Also, the amount of hit points it now restores depends entirely on your caster level and disregards any limits in the original spell.
Reach Spell: You can alter a spell with a range of touch, close, or medium to increase its range by one range category, using the following order: touch, close, medium, and long.
Gain inflict wound bonus spells to your spellbooks.
8eff1c26a9a2466cbbeac07c1577b28c
BoundlessInjury
A mere glimpse is enough to curse your enemies. You may use hexes and major hexes, but not grant hexes, as a swift action.
9063b5b9f6e0476697c5dc491fb5298e
MythicSwiftHex
1f3715528d82478b9590b280ff1bd83e
ExtraMythicFeatMythicAbility
You learn how to create a philosopher’s stone that turns everything into chemicals.
Benefit: You no longer have a limited amount of Bombs or Incenses per day.
15ef55be3bce453c91e82137d0243cd9
LimitlessBombs
Benefit: You can use your arcana without using your arcane pool. You still need to spend arcane points for spell recall.
80648fab6145492b8978c7d9cf86abc6
LimitlessArcanePool
Benefit: You can use your arcane exploits without using your arcane reservoir. This does not apply to Magical Supremacy.
02a9eec3a3a043478c7ba9284fc08be6
LimitlessArcaneReservoir
Your inspiration knows no bounds.
Benefit: You no longer have a limited amount of Azata Performance rounds per day.
3ce468766ce044a4af920a7eab2f41e6
LimitlessAzataSong
Your inspiration knows no bounds.
Benefit: You no longer have a limited amount of Bardic Performance rounds per day.
b5c00e781d3a45aa9a2ae169c5210b47
LimitlessBardicPerformance
You are chosen by your deity.
Benefit: You can use the abilities of your domains at will.
f6a27a949ff942e8ac410215259dca9a
LimitlessDomainPowers
Benefit: You can use your Bane ability at will.
8d06fea222d345d5a79034fc6e820828
LimitlessInquisitorBane
Your body and mind are in perfect equilibrium.
Benefit: Your abilities cost one less ki.
e65a4da34cb14feebaed7bff6644dea9
LimitlessKi
You inspire ferocity in your allies.
Benefit: You no longer have a limited amount of Raging Song rounds per day.
d0b60ae147a146a3966b3176e13eb5c8
LimitlessRagingSong
You are chosen by your deity.
Benefit: You no longer have a limited amount of Sacred Weapon and Sacred Armor rounds per day.
2ba49bf71ffe42c488dc88ea79407cdd
LimitlessWarpriest
Benefit: You no longer have a limited amount of Smite per day.
12c7874d28da45268a019fc86ccbf9d5
LimitlessSmite
Your soul fused with a spirit.
Benefit: You no longer have a limited amount of Spirit Weapon uses per day.
82beecd47a6f4cde8764d39f8dbba849
LimitlessShamanWeapon
You are chosen by your deity.
Benefit: You can use the abilities of your blessings at will.
26963313b26540e09163444114238b05
LimitlessWarpriestBlessing
Your curse knows no bounds.
Benefit: You can use your hexes with no time restriction.
8087d64ad75042f28c2103ed42a4336d
LimitlessWitchHexes
You can cast many spells without needing to utilize material components.
Benefit: You can cast any spell without needing material components. The casting of the spell still provokes attacks of opportunity as normal.
dbb404992e834075a8d4c2573d021ceb
MythicEschewMaterials
You bring misfortune to those that oppose you. Benefit: Attack rolls against you don’t automatically succeed on a natural 20. You become immune to critical hits.
ebba0203db144f7b957aadae00459331
NotAChanceFeat
You can repurpose magic energy of failed spells. You don’t expend a spell slot, if you fail to cast a spell due to arcane spell failure or concentration checks. Furthermore you regain your spell slot, whenever all targets of your spells resist due to spell resistance or succeed on their saving throws.
befb3c6baed04176a9391fc94b72fa69
ResourcefulCasterFeature
Benefit: You can use Hunter’s Bond as a swift action.
b23947e08e1b4f1e9638879d5f0e02e8
SwiftHuntersBond
You unleash your draconic blood.
Benefits: You can use your draconic claws at will. Every 4 rounds you may use your bloodline’s breath weapon without expending a daily use. Additionally, as a level 10 dragon disciple you can use dragon form II at will.
2342307641fd42dcabd1441cc2fae0d9
LimitlessBloodlineClaws
Your spells are infused with arcane power. You may now ignore the mind affecting immunity some creatures possess.
9f874d5474614e50919a7aaeceae6660
PiercingMindFeature
You have found a way to force dark powers to grant you additional uses of the Sinful Absolution ability.
Benefit: You can use Sinful Absolution a number of additional times per day equal to half your mythic rank.
b4388668fe3247988a69b40b81933925
AbundantSin
You have found a way to force dark powers to grant you the ability to apply one additional cruelty when using profane corruption.
Benefit: You can select one additional cruelty to use with profane corruption.
c821be12a3df438d955036d1de293ad7
MasteredCruelty
Your mastery over domains grants you access to more niche areas of divine power.
8f2404151c84401e8590445c6be87963
ImpossibleSubdomainSelection
Mythic power allows you further access to the power of the spirits.
You select a second mystery from charged by nature, getting all its benefits.
3ca146ca195a4c8abf2a6fdff1683d09
SecondChargedByNatureSelection
Your mythic powers unlock the latent draconic might in your drake companion, granting it new abilities based off its own Drake Power choices.
If your drake has a greater breath weapon it gains access to the mythic variant, dealing 1d6 damage per class level. It also deals no damage to allies.
If your drake has the draken claws ability it gains 2 natural wing attacks and the Multiattack feat.
If your drake has the keen mind ability it gains a Charisma bonus equal to its level minus 5, along with a limited spellbook. Spells granted this way are spontaneously cast and scale using Charisma. Spells granted are dependent on which type of dragon the drake is descended from.
d815bba6907f403ebde7dabd0463e61d
MythicalDrakeMaster
You opened your mind and soul to learn the secrets of a second mystery.
Benefit: You gain a second Oracle Mystery.
A ocean’s echo adds Persuasion, Knowledge (world) and Lore (nature) to her list of class skills. These replace the additional class skills from her mystery.
62fc43037bfa45da97df0dd6c0b10d04
SecondMysteryOceansEcho
You can manifest your nightly powers faster than any other vampire. All of your Blood Pool abilities become swift actions as if they were effected by the Quicken Metamagic feat.
3628b452324442f7bef5a7269672b22b
SwiftBlood
You’ve learned a way to increase the number of fabrications you can create.
Benefit: Your spell fabrication creations increase by a number of points equal to your mythic rank.
d3ed4d1212be13e41a5c0e6678a7b0f7
AbundantFabrication
You’ve learned a way to increase the number of metamagics you can do per day.
Benefit: Your metamagic reserves increase by a number of points equal to 1/2 your mythic rank.
9a4add1ec41555a4bbde58250aeae5f3
AbundantMetamagics
You’ve learned a way to increase the number of uses of your Smite ability.
Benefit: You can use Smite a number of additional times per day equal to half your mythic rank.
8ea8a4b42fa7a4f449bca4cd54a9b526
ChampionAbundantSmite
You are a paragon of your sorcerous bloodline.
Benefit: You immediately gain an ability from the 20th level of your bloodline.
3f806db3d38f98445928e5a67feccb8d
AscendedArcanistBloodline
A high-level warrior’s intimate knowledge of vital spots on opponents allows him/her to, once per day, concentrate all of the attacks in one round to strike a vital area every time. With this ability, every attack roll made in the next round is a natural 20, a critical hit. This ability can be used once per day.
018926790350c6e4d902c15beec9e980
CriticalStrikesFeature
You’ve become closer to your deity and to the power it has over its divine domains.
Benefit: You can use the abilities of your domains as a swift action.
93d76dd5e6c3ac245b6beec7d847bc06
DomainMastery
You’ve mastered the art of explosion. Whenever you use a bomb, you have a 50% chance of immediately recovering the reagents used to create the bomb. The damage your bombs deal increases by one damage die of the same category.
a794a70a71c92104ba1a346650f0f103
FFExplosivesExpert
This ability allows the warrior to unleash a flurry of super-fast blows. The ability gives the warrior an additional 6 attacks, these do not stack with haste. The Whirlwind Attack lasts for one round. This ability or whirlwind attack can be used 3 times per day.
efdab3d52d2cad54b9995ed254013e8a
GreaterWhirlwindAttackFeature
Calling upon hidden reserves of strength during times of danger, a warrior can use the Hardiness ability to gain 40% resistance to all forms of physical damage. The ability lasts for 1 round for every 2 levels of the warrior. This ability can be used 3 times per day.
bff10660fbbbded40a148ae330849076
HardinessFeature
You feel a closer connection to the deity you serve.
Benefit: You gain one more domain, ignoring all domain prerequisites. This ability can only be taken by a cleric, inquisitor, or a hunter with the divine hunter archetype.
d79037f4a008d434383c936f16f1ef7c
ExtraDomain
As a mythic assassin your ability to use poisons has entered a new realm allowing you to remove poison immunity for 2 rounds from an enemy within 30 ft as a swift action.
81234cf9793455b4f9aac0249f3d234d
PoisonVulnerability
You’ve found a way to infuse your blood with even more power.
Benefit: You select a second bloodline, getting all its benefits.
0290ca8dbac50ee468ad9a3bafd38d9d
SecondArcanistBloodline
You’ve opened your mind and soul to learn the secrets of a second mystery.
Benefit: You gain a second oracle mystery.
1ae59f1b2a3940f41b94904373dd0072
SecondMysteryLoreKeeper
A Power Attack allows the warrior to strike blows so forceful that they stun an opponent for 2 rounds if the opponent fails a fortitude saving throw. The DC for this ability is 10 + 1/2 character level + Strength Modifier. The ability lasts for 2 rounds and can only be used 3 times per day.
4e0fd0f1e46c05746888b27932f0f1f8
StunningAttacksFeature
With a War Cry, the warrior emits a powerful and frightening yell that will panic all opponents in a 30-ft. radius if they don’t make a will save against a DC 10 + 1/2 character level + charisma modifier. This panic causes all effected to have the damage caused by their weapons lowered by 20% as well as increase the damage they take from attacks by 20% for 1 minute. This ability can be used 3 times per day.
8ae3aebce5d9eba46863a2e3af93b680
WarcryFeature
This ability allows the warrior to unleash a flurry of super-fast blows. The ability gives the warrior an additional 6 attacks at a penalty of -4 to damage and attack bonus, these do not stack with haste. The Whirlwind Attack lasts for one round. This ability can be used 3 times per day.
33228aafd0ee83340813ccafe4e7e72c
WhirlwindAttackFeature
So I am an angel, is that really a reason not to cast demonic spells?
Or to deny myself some of those sweet abilities of the trickster?
Some of you Aeons are far too unflexible.
Speaking of Aeons, you got some great spells as well, didn’t you?
Let me quickly learn them…
Source: Isekai Mod
f3ad36bdada044509694890b22813513
BlessingOfTheMythic
You use your mythic powers to gain an additional Overpowered Ability.
Source: Isekai Mod
46d086ef49324fb18652cd4afabada43
OverpoweredAbilityMythicSelection
You use your mythic powers to gain an additional special power.
Source: Isekai Mod
0c3423e4f1504be9856ae0e3417e939e
SpecialPowerMythicSelection
Your phantasmagoric displays accurately model the mysteries of the night sky, dumbfounding all who behold them. Each creature affected by your spells or abilities is treated as if its total number of Hit Dice were equal to its number of Hit Dice minus your Charisma modifier (if positive).
99903520f75241beb88d932a13432720
MythicAwesomeDisplay
You’ve learned a way to increase the number of uses of your Arcane Smite Evil ability.
Benefit: You can use Arcane Smite Evil a number of additional times per day equal to half your mythic rank.
799a1023e88348bf9069e2acd796668b
AbundantArcaneSmite
Your ability to wield the powers of both the arcane and the divine is truly legendary.
Benefit: You can use your Spell Synthesis ability an additional number of times equal to half your mythic rank.
0a784b9cb7cb477ab2f1752224854fd2
AbundantSpellSynthesis
Your mythic powers allow you to eschew the material components of your spells.
Benefit: Choose a specific material component: you now ignore it entirely when casting a spell that normally requires it. You may choose this ability multiple times.
522e8fe52bf440898cef9a0288431ec2
MaterialFreedomSelection
You have no intention of letting the connection with your deity weaken.
Benefit: Levels in Mystic Theurge stack with divine classes for the purpose of domain progression.
2f58a8034934424ab1d4bfcfcc024437
MysticPerfectionDomains
The link between you and your patron is stronger than ever.
Benefit: Levels in Mystic Theurge stack with witch levels for the purpose of patron progression.
7449b31e401746ceb4b292ec19ba3799
MysticPerfectionPatrons
Your understanding of the arcane schools is truly mythic.
Benefit: Levels in Mystic Theurge stack with wizard levels for the purpose of specialist school progression.
bbb60a31fa0b435491a009368d3bbf9e
MysticPerfectionSchools
Despite allocating your time to arcane studies you still heed the whispers of the spirits.
Benefit: Levels in Mystic Theurge stack with shaman levels for the purpose of spirit progression.
ce7889b2c14a49b88aca546d27a3f34b
MysticPerfectionSpirits
You’ve learned a way to increase the number of spells you can prepare per day.
Benefit: You can prepare four more spells per day of 1st, 2nd, and 3rd levels each. This ability only affects arcanist spellbooks.
ec6fb9a091d04ee8b34eb75f83c505bc
AbundantPreparationFeature
You’ve mastered a way to increase the number of spells you can prepare per day.
Benefit: You can prepare four more spells per day of 7th, 8th, and 9th levels each. This ability only affects arcanist spellbooks.
5d31e34c184646dfbf407a77e8bb29eb
AbundantPreparationGreaterFeature
You’ve studied a way to increase the number of spells you can prepare per day.
Benefit: You can prepare four more spells per day of 4th, 5th, and 6th levels each. This ability only affects arcanist spellbooks.
e4b53671056349fdad00fbf948c4cd68
AbundantPreparationImprovedFeature
Your animal companion gains all undead traits.
6c5e8925103b442cb4c6916056109aee
FeatUndeadMount2
When making a charge attack, you can replace your melee attack from this charge with a grapple check, even if the creature is immune to grapple normally.
96e7dff863d54846920b0d5c7e7db823
AerialAssault
You no longer have a limited amount of Solar Invocation rounds per day.
adad98706e8c49f6b56b6eed7c3ef8c6
AnchoriteofDawn.FreeSolarInvocation
You can mount any party member.
bdf243f1a8514c3f9f6b64e4848a7ae3
BondGenie
Through buffoonery and deceit, you can trick opponents into moving where you want them. You can make a bull rush combat maneuver check to all adjacent opponents as a standard action, using your Bluff check modifier in place of your CMB.
df34e00439da4663987c1b4b0aa16cc6
Mythic.CombatTrickery
You can deliver any touch spell via enchanting touch.
604769dba4074f4387e9066b66fab9f7
EnchantingCourtesanDeludingTouch
When you successfully trip a foe, as a free action you can attempt an additional trip attack against an adjacent creature at a –4 penalty. If this second trip is successful, you immediately move to its square and may continue to attempt to trip other creatures, taking a cumulative –4 penalty on each trip attempt after the first. In a round, you can trip a number of creatures equal to 1 + half your tier in this way.
d94f385f349048e194df65d4ca181b02
DownLikeDominoes
As a full-round action, you can make one melee attack at your highest base attack bonus against each opponent within reach. You must make a separate attack roll against each opponent, then attempt a free bull rush combat maneuver check against each foe that you hit.
210fb0a58df447f0acb4f43960487ebc
Mythic.DriveBack
You have 1/3 chance to recover one use of your breath weapon at the start of your turn. Additionally, your Gold Dragon Breath (Mythic) becomes a move action.
aa718e4fd80c47bfa249f2acea096d5a
MythicBreath
You no longer have a limited amount of Unnerving Gaze rounds per day.
409a0b14af6945699e9ddb13d112a26e
UmbralAgentGaze4
With the inertia of her steed, the mammoth rider is always considered charging if mounted.
d47dc15c3a964358a652db9e632009a7
GiganticAssault
Your target assassination becomes a move action. At 10th assassin level, it becomes a swift action.
30c395ea1e964f909d2c2e94230b2327
SwiftDeath2
You can use Dirty Trick, Disarm or Sunder for Ki Throw. Additionally, you gain a +1 bonus to CMB for each size category that the target is larger than you.
d2ff8435db274ee6ac0a3aee7863909a
MythicKiThrow
You tie knots in rope with a flick of your wrist, and can do so from the far end of the rope. As a full round action, you can make a range touch attack with it, then attempt a grapple combat maneuver against that creature you hit, adding your tier to your combat maneuver check. If successful, you are not considered to be grappled, though you still can’t move.
b7d6c2b2f3654e599cbc4f750015f250
KnotExpert
You can use a creature you’re grappling to protect you from harm. If you’re grappling a creature and are attacked with a melee or ranged attack, once per round you can attempt a grapple combat maneuver check against your grappled opponent. If you succeed, the incoming attack targets your grappled opponent instead of you. If you fail, the grappled opponent breaks free from the grapple and the incoming attack targets you as normal.
03817c1a843247bc8079336229547ca0
MeatShield
If the student of war deals sneak attack damage to a target, he can study that target, allowing him to apply his Know Your Enemy effects. Additionally, his sneak attack no longer deals precision damage.
dbe92411196140b9b069b7c0f8ba58da
MetaphysicalSneak
You’ve learned a way to increase the number of uses of Hail of Arrows ability. Benefit: You can use Hail of Arrows a number of additional times per day equal to half your mythic rank.
546c0aa1250d46ecb2436e00751e87d0
StormArrow
When you succeed at a sunder combat maneuver check, you drive the shattered pieces of the item into the flesh of its wearer, dealing 1d6 + a number of points equal to your tier of divine damage. Additionally, as a full-round action, you can attempt a sunder combat maneuver against each opponent within reach.
025d489d605a4bc8915dfdfb19d31d7b
Mythic.SunderStorm
Your target assassination becomes a standard action. At 10th assassin level, it becomes a move action.
2870f02744fd42c083f21103615550de
SwiftDeath1
Your sunder combat maneuver no longer disables armor, but rends it. If the check is successful, deal your weapon damage to the target and reduce the target’s armor bonus, natural armor bonus, or shield bonus by half your tier (minimum 1). If the creature has an enhancement bonus to the bonus you chose, reduce the normal bonus first, then apply any leftover reduction to the enhancement bonus. You can’t reduce the bonus below 0.
0d975aee598c4696ba1114e2a6182032
Feat.GreaterSunderTabletop
You no longer have a limited amount of Defensive Stance rounds per day.
8f200b67d7dc4934961f014214584a77
UnbreakableDefance
Upon making a successful Savage Slam against a creature you are grappling, you can throw the target of your grapple up to 10 feet per tier, deal 1d6 points of divine damage per tier and the opponent lands prone.
046a0c22f8a945b7b3704f4b18db20b2
UncannyGrapple
Your every attack is a masterstroke.
Each time the swashbuckler hits with a light or one-handed piercing melee weapon, or redirects an enemy attack to another enemy, she regains 1 panache point.
bd2a0ac5ab534a3fbe668460c496e5da
AbundantPanacheFeat
You’ve leaned a way to increase the number of bombs you can use in a day.
Benefit: You can throw a number of additional bombs per day equal to twice your mythic rank.
b193280931c34a5ea83bfd94d9bfa01f
AbundantBombsFeature
You’ve learned a way to increase the number of uses of your Challenge ability.
Benefit: You can use Challenge a number of additional times per day equal to half your mythic rank.
949eb7178f1542239631140496b6082f
AbundantChallengeFeature
You’ve learned a way to increase the number of uses of your Fervor ability.
Benefit: You can use Fervor a number of additional times per day equal to your mythic rank.
571c4b99ef3d47e2928b5087dab6cb2b
AbundantFervorFeature
You’ve learned a way to increase the number of rounds per day you can use Incense Fog.
Benefit: The number of rounds per day you can use Incense Fog increases by a number of rounds equal to your mythic rank.
911a9b3a05824864a6f8ad05ebd991ce
AbundantIncenseFeature
You’ve learned a way to increase the number of uses of your Lay on Hands ability.
Benefit: You can use Lay On Hands a number of additional times per day equal to your mythic rank.
045bc1c47fa244ae98cd5c617dfeb924
AbundantLayOnHandsFeature
Your mastery of magic allows you to more readily duplicate spells of other classes.
Benefit: You can use Spell Kenning a number of additional times per day equal to one third your mythic rank.
ef3229c4b3e94d98829bb084213a0e07
AbundantSpellKenning
Your mind is as hard as any armor, and is dangerous to engage.
You gain a bonus equal to your tier on saving throws against mind-affecting effects. Whenever you succeed at a save against a mind-affecting effect, the creature attacking you with that effect must succeed at a Will save (at the same DC) or be stunned for 1 round.
727520a3ac864f08a8ac44784994bb29
AdamantineMind
As a swift action, you can pick any one metamagic feat you know that increases the slot level of the spell by up to 2 levels. For the next 10 rounds, you can apply this metamagic feat to any arcane spell you cast without increasing the spell slot used or casting time. You can’t have more than one use of this ability active at a time. If you use this ability again, any previous use immediately ends.
You can use this ability a number of times per day equal to 1 plus your mythic rank.
f6eea2ae4d0c486cb01d0c34bb9e17ae
ArcaneMetamastery
You are adept at breaching magical defenses and overcoming resistance to your magic.
When attempting a caster level check to dispel an effect or overcome spell resistance roll twice and take the higher result.
7d6cf4fb63f04c5aa76db09ed0a5ee07
EldritchBreach
You are connected to one of the elemental planes. Select one elemental plane: air, earth, fire, or water. Whenever you cast a spell with a descriptor matching that plane, add your mythic rank to your caster level for that spell. You gain resistance 10 against an energy type associated with your chosen plane—electricity for air, acid for earth, fire for fire, and cold for water. At 6th tier, this resistance increases to 20. At 9th tier, this resistance increases to 30.
bfd543ed452b487da53fab926c9dcd3b
ElementalBondSelection
Whenever you cast a spell with the acid, cold, electricity, or fire descriptor you can switch the energy type to a different one of those energy types. If the spell normally has its original energy type as a descriptor, it loses that descriptor and gains the new type as a descriptor. All other effects of the spell remain unchanged.
8fa266add2704061a14007bf4dcece76
EnergyConversion
You have moved closer to your deity and to the power it has over its blessings.
The effects from your blessings now last twice as long and you can use Blessings a number of additional times per day equal to your mythic rank.
99700c820ee64463806a41d3015d3a38
EnhancedBlessingsFeature
You gain a bonus mythic feat. You can take this mythic ability once.
0d3a36199d9947af8e47cb6cc4d26821
ExtraMythicFeatMythicAbility
You can apply a metamagic feat with Arcane Metamastery that increases the slot level of the spell by up to 4 levels instead of 2.
60838fd7c2ab4685a36643761410062b
ArcaneMetamasteryGreater
You feel a closer connection to your deity you serve.
You gain one more blessing, ignoring all blessing prerequisites.
98938019539742bebf593d940f41d64a
ImpossibleBlessingFeature
Your base land speed increases by 30 feet plus an additional 5 feet for every mythic rank.
318b7e1acbce4c02a4a29d8953154d84
ImpossibleSpeedFeature
Whenever you score a critical hit, the weapon’s damage result is always the maximum possible amount you could roll. This doesn’t affect other dice added to the damage, such as from sneak attack or the flaming weapon special ability. For example, if you score a critical hit with a longsword (1d8/×2), treat the sword’s damage dice as if you had rolled 8 both times, then add any other damage bonuses that you would normally apply to a critical hit.
b50f681a57424510b464c3e1b6889b4a
MaximizedCritical
Your unstoppable momentum while mounted is terrifying. Whenever you charge a creature while mounted, you can attempt an Intimidate check to demoralize all enemies within 30 feet of your target, adding your mythic rank to the result of the check.
60d069da3bb844a587ea7921487314a5
MountedManiacFeature
Your banner has been touched by mythic power and now protects those nearby.
All allies within 60 feet gain a +2 morale bonus to AC. They gain an additional bonus to AC against attack rolls made to confirm a critical hit equal to half your mythic rank.
7a278bf6493d4f53983f9f57d6dd2443
MythicBannerFeature
Your ranger’s bond ability is more powerful than most.
If your ranger’s bond is with your companions, you can activate the bond as a swift action, granting your allies your full favored enemy bonus instead of just half.
24e2cca46d2d4627a82a0388e579272e
MythicBondFeature
The magus can use his spell combat and spellstrike abilities while casting or using spells from a spellbook granted by a mythic class.
2f4e0de623694a99942a8c523237b35b
MythicSpellCombat
Whenever you score a critical hit, double any extra precision damage dice, such as sneak attack damage. These dice are only doubled, not multiplied by the weapon’s critical modifier.
5af4707ff8b14422ad492606536b4271
PrecisionCritical
You’re devotion to your order has granted you additional powers of another order.
You select a second order, gaining all its benifits.
b369e2de08cd4ce797d5e3a93ce51a72
SecondOrderSelection
You’ve attracted the favor of a second patron.
You select a second patron, gaining all its benifits.
24afc8be7a964e5a939b2a199ba60682
SecondPatronFeature
Mythic power augments your defensive wild talents. Core kinetic defenses now act as if you’d enhanceed them with a point of burn for free, gaining another virtual point at MR 3, 6, and 9
044a28b96f1d42df8085e108d2792628
MythicKineticDefenses
Whenever you summon any creature they share all evolutions that your eidolon has.
Note: Summons will not change size, but will share the stat increases from the Large evolutions.
773dcb33afbd4417af89c9038c12b0a3
EvolvedSummonsFeature
Once per Demon Rage you may cast any spell fourth level or lower from the Demon spellbook as a swift action.
1f060f9057a240b7a11a8d5987ef7a20
Mighty Demon Rage1f060f9057a240b7a11a8d5987ef7a20